How long does the competition last?

The competition is organised by DW Akademie and will be held from June to December 2019. It will take place in two stages.

How does the competition work?

Registrations will be accepted from June 2019 on the website. Each person registered with MEDIA LOVES TECH should create a user profile on the project platform accessible via the website, stating, in particular, the location where they wish to participate.

  1. An information session will be held in April 2019 and another in June 2019. The exact dates will be announced at a later date
  2. On the submission date, the project to be submitted must at least be in the conception phase (pre-prototype) and the projects at the most in the pre-commercialisation phase
  3. From June to August 2019 teams must be formed and work on their concept. No submission will be accepted after 20 Novembre 2019 at 11 PM Tunis time (date tbc)
  4. The winning teams from stage 1 will be announced on September 2019 on the competition website
  5. During the Hackathon in October 2019, the teams must begin to develop their prototype and seek out specific skills from the experts running these workshops
  6. The teams will continue to develop their projects after the Hackathon, until November 2019, at the final submission date. Optional workshops will be proposed with the assistance of technical and media experts. The dates and places of these workshops will be provided at a later date
  7. 20 November 2019 (tbc) is the date for filing documents for the final: the presentation of the project in PDF form and a description of the prototype (a demo video is desirable). These two documents must be filed on this day at 11 PM (Tunis time) at the latest
  8. In December 2019, all of the prizes will be announced by the organisers to the recipient teams

Who can take part?

The competition is open to all persons over 18 years of age at the time of registration (hereafter the “admissible participants”). Journalists, developers, designers, data scientists, creatives, technologists, individuals or representatives of organisations, are invited to submit their concepts or form part of a team.

Directors of the DW, members of the jury and the people with whom they live, mentors and persons with whom they live are not admissible as participants.

At what stage should my projects be in order to be able to participate?

MEDIA LOVES TECH is a preincubation competition: from the idea to the completion of a solution prototype. All projects in this stage of the entrepreneurial project are accepted. Projects must also be in pre-commercialisation phase, which means that they have not registered any sales or do not have any declared customers.

How can I participate?

In order to participate between June and October 2019, admissible persons must:

  1. Go to the competition site and click on the registration button (link to come)
  2. Create a user profile and enter the section reserved for the competition on the project platform
  3. Join a team (teams must have a minimum of two participants and a maximum of 5 participants)
  4. Develop a concept (pitch) related to one of the proposed themes. The team can proceed with a first level of design, mock-up or prototype

What can be won?

All of the prizes (the purpose of which is to enable you to progress with your project) are available on the website MEDIA LOVES TECH.

How is the selection made? What are the criteria?

Stage 1:
Submission before August 2019, announcement of selected projects in September 2019. Up to 10 teams selected will win TND 3,000 each and will have the possibility to continue the development of their project during the Hackathon in October 2019.

What is the problem that you are solving, does the project address a specific and necessary problem?

  1. Innovation: the level of innovation of the concept in solving the problem
  2. Market: why is it interesting and relevant, have you identified a target market that would want to use your product?
  3. How does it work? What functionalities are at the core of your product, what is the roadmap for its implementation?
  4. Business model: what is the business model for the sustainability of the project?
  5. Project team: capacity of the team to test and implement the suggested innovation
  6. Feasibility: feasibility of the concept proposed in the time available and considering the resources available

Stage 2:
Teams participating in the Hackathon will continue to work on their product to submit the prototypes before 20 November 2019 (date tbc). The team that wins the TND 30,000 will be announced in December 2019 during the closure ceremony. The prize will be given in stages depending on the progress of completion of the project.

  1. Innovation: the level of innovation of the concept in solving the problem
  2. User experience: is the interface fun and user-friendly (depending on the target user for the product)?
  3. Functionality: level of functioning of the prototype and level of technological innovation
  4. Implementation: what is the plan for the implementation and promotion of the product in future (roadmap)?
  5. Project team: level of team cooperation, its capacity and motivation to ensure the sustainability of the project (during open-innovation challenges it is not a question only of creating new ideas, cooperation and co—creation are also principal objectives)

What documents should be submitted?

Stage 1:
Upload on the website

  1. Your pitch deck (with approximately ten slides)
  2. A concept note (five pages describing your idea, its relevance in relation to your target market, business model, your team, your prototype and any other information you consider useful

You can draft your documents in Arabic, French or English. English is preferable.

Stage 2:
Upload a video, a link towards a demo or any other document which will enable us to properly assess your products or the progress of your work

Who does the product and its intellectual property belong to?

All of the work carried out by the teams belongs to the teams. No company, organisation or entity outside of the members registered in the team can claim any prerogative on the intellectual property developed in MEDIA LOVES TECH. Any later intellectual property that the participants of MEDIA LOVES TECH bring with them or to which they are linked in accordance with their employment status must be declared to the other members of the team and the organisers of MEDIA LOVES TECH.